Game Mechanics
Core game systems and rules for Galaxy.
Table of contents
- Tick Processor
- Ships
- Planetary Lander
- Landing Mechanics
- GRT-Based Landing Guidance
- Post-Touchdown Physics
- Players
- Web Client
- Adaptive Tick Rate
- Administration
- Automation
- Chat
- Q-law Steering
- RCS Indicators
- Space Stations
- Docking & Refueling
- Q-law Gradient Validation
- Post-Capture Orbit Stabilization
- Lambert Solver
- Jump Gates
- Outpost Model
- Cargo Hauler Model
- Atmospheric Drag
- Galaxy View
- Long-Range Explorer Model
- Alpha Centauri System
- Barnard's Star System
- Ship Specs Window
- Simulation Testing
- Surface Ascent to Orbit