Ship Speed & Engine Calculator

Updated: v2026.02.15

Compare up to 2 engine configurations side-by-side. Formulas and tech values are verified against the Aurora game database (AuroraDB.db v2.7.1) and referenced in the manual, except where marked (unverified).

Note: Fuel consumption and range calculations are intentionally excluded. The manual contains contradicting formulas for engine-size fuel efficiency (Appendix A.1.3 vs Section 8.3.5), and runtime fuel consumption claims are also unverified. Only verified calculations are shown here.

HS (10,000 tons)

Reference Tables

Engine Technology (15 tiers) — AuroraDB.db ref [8.3-1]
Drive TechnologyEP per HSResearch (RP)Era
Conventional Engine1.0500Pre-TN
Nuclear Radioisotope Engine5.01,000Pre-TN
Nuclear Thermal Engine6.42,000Starting TN
Nuclear Pulse Engine8.04,000Early
Nuclear Gas-Core Engine10.06,000Early
Ion Drive12.510,000Early-Mid
Magneto-Plasma Drive16.020,000Mid
Magnetic Confinement Fusion Drive20.040,000Mid
Inertial Confinement Fusion Drive25.080,000Mid-Late
Solid Core Anti-matter Drive32.0150,000Late
Gas Core Anti-matter Drive40.0300,000Late
Plasma Core Anti-matter Drive50.0600,000Advanced
Beam Core Anti-matter Drive64.01,250,000Advanced
Photonic Drive80.02,500,000Advanced
Quantum Singularity Drive100.05,000,000Extreme
Power Modifier Tech — AuroraDB.db ref [8.3-4]
TechnologyModifierResearch (RP)
Max Engine Power Modifier x11.0x(starting)
Max Engine Power Modifier x1.251.25x500
Max Engine Power Modifier x1.51.5x1,000
Max Engine Power Modifier x1.751.75x2,000
Max Engine Power Modifier x22.0x4,000
Max Engine Power Modifier x2.52.5x8,000
Max Engine Power Modifier x33.0x15,000
TechnologyModifierResearch (RP)
Min Engine Power Modifier x0.50.5x(starting)
Min Engine Power Modifier x0.40.4x1,000
Min Engine Power Modifier x0.30.3x2,000
Min Engine Power Modifier x0.250.25x4,000
Min Engine Power Modifier x0.20.2x8,000
Min Engine Power Modifier x0.150.15x15,000
Min Engine Power Modifier x0.10.1x30,000
Max Engine Size Tech — AuroraDB.db ref [8.3-3]
Max Engine Size (HS)Research (RP)
251,000
402,000
604,000
1008,000
16015,000
25030,000
40060,000
Boost Explosion Chance — AuroraDB.db TechTypeID=42 ref [A-4]
Boost LevelMultiplierExplosion ChanceResearch (RP)
Nonex1.05%250
+10%x1.17%500
+20%x1.210%1,000
+30%x1.315%2,000
+40%x1.420%4,000
+60%x1.630%8,000
+80%x1.840%15,000
+100%x2.050%30,000
Fuel Consumption Tech — AuroraDB.db ref [8.3-7]

This table shows the base fuel consumption rate technology. Note: the engine-size fuel efficiency modifier is excluded from the calculator due to contradicting formulas (#1215).

Tech LevelLitres per EP-HourResearch (RP)
Base1.0(starting)
10.91,000
20.82,000
30.74,000
40.68,000
50.515,000
60.430,000
70.360,000
80.25120,000
90.2250,000
100.16500,000
110.1251,000,000
120.12,000,000
Fuel Storage Modules — AuroraDB.db TechTypeID=94, ComponentTypeID=3 ref [14.1-4]
ModuleSize (HS)Capacity (litres)HTKCost (BP)
Fuel Storage - Minimal0.00210000.01
Fuel Storage - Fighter0.021,00000.08
Fuel Storage - Tiny0.15,00000.3
Fuel Storage - Small0.210,00000.5
Fuel Storage - Standard1.050,00012.0
Fuel Storage - Large5.0250,00015.0
Fuel Storage - Very Large20.01,000,000110.0
Fuel Storage - Ultra Large100.05,000,000125.0
Formulas used:
Speed (km/s) = Total_EP * 1000 / Ship_Size_HSref A-1, A-2
Engine_Power = Size_HS * EP_per_HS * Power_Modifierref A-3
Commercial = Power_Modifier <= 0.5 AND Size >= 25 HSref 8.3-6
Boost_Penalty = (4 ^ Modifier) / 4ref A-11

Excluded: Fuel consumption rate, range, and engine-size fuel efficiency — see #1215 and #1214 for details.

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Aurora 4X Manual & Guide - Unofficial community documentation for Aurora C# (game by Steve Walmsley)

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