Mining & Construction Calculator

Added: v2026.02.13

Calculate annual output for construction factories, mines, and fuel refineries. Switch between production types using the mode buttons. All tech values are verified against the Aurora game database (AuroraDB.db v2.7.1).

Note: Governor manufacturing/mining bonuses (formula: 1 + Governor_Skill x 0.05) are intentionally excluded. While the bonus structure is documented in the manual, the 0.05 coefficient has no database citation. Only verified calculations are shown.

Reference Tables

Construction Rate Technology (12 tiers) — AuroraDB.db [ref A-6, D-31]
Tech LevelBP / Factory / YearResearch (RP)
Base10--
1123,000
2145,000
31610,000
42020,000
52540,000
63080,000
736150,000
842300,000
950600,000
10601,250,000
11702,500,000
Mining Production Technology (12 tiers) — AuroraDB.db [ref A-7, D-32]
Tech LevelTons / Mine / YearResearch (RP)
Base10--
1123,000
2145,000
31610,000
42020,000
52540,000
63080,000
736150,000
842300,000
950600,000
10601,250,000
11702,500,000
Fuel Refinery Output Technology (12 tiers) — AuroraDB.db [ref A-8, D-33]
Tech LevelLitres / Refinery / YearResearch (RP)
Base40,000--
148,0003,000
256,0005,000
364,00010,000
480,00020,000
5100,00040,000
6120,00080,000
7144,000150,000
8168,000300,000
9200,000600,000
10240,0001,250,000
11280,0002,500,000
Formulas used:
Construction: Annual_BP = Factories x BP_per_Factoryref A-6
Mining: Annual_Tons = Mines x Tons_per_Mine x Accessibilityref A-7
Fuel: Annual_Litres = Refineries x Litres_per_Refineryref A-8

Omitted: Governor bonus (1 + Governor x 0.05) — the 0.05 coefficient lacks a database citation.

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Aurora 4X Manual & Guide - Unofficial community documentation for Aurora C# (game by Steve Walmsley)

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